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Open an existing mission

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Use this page to open an existing mission in Workbench when you want to study its structure or compare its settings with the guide.

First, we will open Triad Shooting Star from GitHub — the mission we recreate in How to create a mission. You can inspect the finished project and compare its settings with the steps in the guide.

Then we will open a Workshop mission, Triad Danse Macabre. Both methods require Arma Reforger and Arma Reforger Tools.

Open the Triad Shooting Star repository. Above the file list, click Code → Download ZIP.

The Code menu in triad-shooting-star-ar with Download ZIP indicated.
Downloading the mission project from GitHub.Open original image

Save the archive in Documents\My Games\ArmaReforgerWorkbench\addons. Select it in File Explorer and click Extract all.

The triad-shooting-star-ar-main archive in ArmaReforgerWorkbench addons, with Extract all in the toolbar.
Extract the archive before opening the project.Open original image

After extracting it, name the repository folder triad-shooting-star-ar, as shown. It should contain the addon folder Triad Shooting Star, with addon.gproj inside. If File Explorer created an additional outer folder, move the repository folder out of it into addons.

The extracted triad-shooting-star-ar folder in ArmaReforgerWorkbench addons.
The repository folder after extraction.Open original image

Download ZIP downloads the current version of the selected branch.

If you already use Git, you can clone the repository through GitHub Desktop instead of downloading an archive. This also gives you the project’s change history.

Launch Arma Reforger Tools. In the launcher, select Add Project → Add Existing Project.

The Workbench Launcher Add Project menu with Add Existing Project indicated.
Adding an existing project to the launcher.Open original image

Open triad-shooting-star-ar, then Triad Shooting Star. Select addon.gproj and click Open.

The addon.gproj file selected inside triad-shooting-star-ar, Triad Shooting Star, with Open indicated.
The project file is inside the addon folder.Open original image

Enter shoot in the launcher’s search field, select Triad Shooting Star, and click Open.

Searching for shoot in Workbench Launcher shows Triad Shooting Star.
Opening Triad Shooting Star.Open original image

Missing Addon Dependencies means Workbench could not find a required addon. Follow If Workbench cannot find an addon, then open the project again.

Missing Addon Dependencies reports the missing addon 6A4545CCB3516E86.
The message contains the missing addon's identifier.Open original image

In Workbench, click World Editor under Quick Launch. In Resource Browser, select TriadShootingStar and double-click Worlds/Eden/ShootingStar_Ep1.ent.

The mission world used in the main guide opens in the editor.

Launch Arma Reforger and open Workshop. Search for Triad Danse Macabre by name or by its identifier, 69F707F1824808A8. Download the mod and wait for its dependencies — the other mods the mission needs — to finish downloading.

Triad Danse Macabre's in-game Workshop page; the mod is already installed and enabled.
Triad Danse Macabre in Workshop. The screenshot shows it already installed.Open original image

Launch Arma Reforger Tools. In the launcher, select Add Project → Scan for Projects.

The Workbench Launcher Add Project menu with Scan for Projects indicated.
Scanning for installed mods.Open original image

Select Documents\My Games\ArmaReforger\addons and click Select Folder. This is where the game stores mods downloaded from Workshop.

The Documents, My Games, ArmaReforger, addons folder selected, with Select Folder indicated.
The folder for mods installed through Workshop.Open original image

When the scan finishes, enter danse in the launcher’s search field. Select Triad Danse Macabre and click Open.

Searching for danse in Workbench Launcher shows Triad Danse Macabre.
Opening the Triad Danse Macabre project.Open original image

If Missing Addon Dependencies appears, use the same instructions for finding missing mods.

In Resource Browser, find TriadDanseMacabre and expand its folders. Explore prefabs in Prefabs and look for mission worlds in Worlds. To open a world, find the .ent file you want in Worlds or its subfolders and double-click it.

TriadDanseMacabre expanded in Resource Browser, showing Assets, Missions, Prefabs, and Worlds.
Triad Danse Macabre's files in Workbench.Open original image